<b><font size="14">Computer Standardisation</font></b>
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<p>[[Computer Technology|computer]] [[Change of Computers|Change]]</p>
<p> computer are the life and breath of today, they can control, analyse,different, embedded, networked and sophisticated. Computer come in many different shapes and sizes sometimes cannot been seen however they provide the tools and services of some of our lives but with all these computer in our lives can they be deviating to our well being.</p>
Computer Acceleration through History
The Fastest Technology acceleration and adoption is the computer relative to other technologies such as the alphabet and the telegraph. The Computer at first was quite basic and only did small calculations however this grew into more complex arrays and cathodes. Technologies grew outstandingly fast as business models and ideas surfaced with computers at the forefront and backbones of the technology change and adaptation. Tendencies of today is to create a device that can be consumed by a large population and retain high sales. New products are occupied with sales as there driving force which leads to coping of old data and code. By Copying old Data and code computer we are able to rapidly grow however in the event of using old recycled parts is there a case of limited scope on social issues and how we use computers
[[Change of Computers|Change]]
Computers
Everywhere there is a computer, computer are now the forefront of communication and broadcasting. advertisements, news, telegraph and now more than ever all technologies can be combined into one handheld device that everyone can use. Furthermore the universal language of binaries allow the copying and the standardisation of content which breathes in similar product and much less room for creation of large product as they need larger budgets. For example developing new software such as Google will be extremely difficult. Therefore content on a larger spectrum is quite standard as only a select few companies can offer them. This result could result in lazy individuals as companies could invest in the solutions. Using these recycled components have led to many different types of addiction such as internet addiction and gamer addiction. These issues are difficult to be resolved and vendors are more inclined with sales than social and ethical issues.
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